John Bye is a veteran designer who has been working in the games industry for 15 years, on projects ranging from AAA console titles to chart topping mobile games.

He can be reached at contact@jbye.com


Credits

Hungry Shark World (iOS, Android, Amazon)
2016-2018 - FGOL (Ubisoft)
Lead Designer

Hungry Shark Evolution (iOS, Android, Amazon)
2015 - FGOL (Ubisoft)
Lead Designer (post-launch)

Little Raiders (iOS, Android)
2014 - FGOL (Ubisoft)
Senior / Lead Designer

Signal to the Stars (iOS, Android, Blackberry)
2013 - Marmalade Game Studio
Lead Designer

Wipeout (iOS)
2012 - Marmalade Game Studio
Senior Designer

Top Gun: Hard Lock (PS3, Xbox 360, PC)
2012 - Headstrong Games
Lead Designer

Lord of the Rings: Aragorn's Quest (Wii)
2010 - Headstrong Games
Lead Level Designer

House of the Dead: Overkill (Wii)
2009 - Headstrong Games
Designer

Rail Simulator (PC)
2007 - Kuju / Rail Simulator
Scripter / Route Designer

Xiaolin Showdown (DS)
2006 - Razorback Developments
Designer

The Movies: Stunts & Effects (PC)
2006 - Lionhead Studios
Scene Designer

Fable: The Lost Chapters (Xbox, PC)
2005 - Lionhead Studios
Scripter / Designer / Cinematographer

Fable (Xbox)
2004 - Lionhead Studios
Cinematographer